Graphics · Higher

Higher CAD.

Computer Aided Design has replaced many traditional design and making tools, opening the world of creativity to everyone. Learning to use Computer Aided Design to a basic level is an essential skill for engineers and designers. In this unit will learn some of the basic commands and methods of working.

Legacy CAD ChallengesDownloads

SCALE 1:1

HigherCAD

DesignClass mark.

SubjectGraphics

LevelHigher

LicenceFree to copy, adapt, share

Sheet04.1 · Higher · CAD

01Lessons

CAD lessons.

Choose from the lessons below.

Higher Sweep CAD Challenges

Step‑by‑step examples showing how profiles follow a path.

Real Higher‑style tasks such as pipes, curved handles and guided features.

Clear explanations of profiles, paths and orientation settings.

1h 15m
3

Higher Revolve CAD Challenges

Step‑by‑step modelling of real Higher‑level revolve parts.

Clear examples showing when to use Revolve instead of Extrude.

Guided practice using full and partial revolved features.

1h 15m
3

Higher Loft CAD Challenges

Step‑by‑step examples showing how lofts are built from profiles.

Real Higher‑style modelling tasks using lofted transitions.

Clear explanations of profiles, vertices and section order.

1h 15m
3

Higher Helix CAD Challenges

Step‑by‑step examples showing how helix geometry is built.

Real Higher‑style tasks such as simple threads and spiral features.

Clear explanations of pitch, height, turns and taper.

1h 15m
3

Higher Extrude CAD Challenges

Clear examples showing when to use Extrude.

Step‑by‑step modelling tasks using real Higher‑style components.

Guided practice with solid extrudes, subtract extrudes and symmetric extrusions.

1h 15m
3

Higher Drawings CAD Challenges

Step‑by‑step examples of creating full technical drawings.

Clear explanations of line types, symbols and dimensioning rules.

Guided practice with section views, auxiliary views, detail views and annotations.

1h 15m
3

03Downloads

Downloads.

Here are some free resources to help with 3D CAD

"The world always seems brighter when you’ve just made something that wasn’t there before."

Neil Gaiman